Agricola fertilizer. Fertilizer "Agricola": characteristics, purpose, application of fertilizing Video: application of Agricola for flowers

Agricola is a line of complex mineral fertilizers intended for feeding vegetable crops, berries, and flowers. Fertilizers of this brand are environmentally friendly, their use is not difficult.

Characteristics of Agricola brand fertilizers

Agricola fertilizers, which have a wide range of applications, differ from similar fertilizers in their effectiveness, and also due to the absence of chlorine in their composition - in safety. Thanks to fertilizing based on Agricol, plant growth accelerates and the quality of fruits improves. In ornamental plants, the flowering period noticeably increases, and the inflorescences become much larger. This is facilitated by microelements included in fertilizers, as well as sodium, potassium and phosphorus necessary for plants. Fertilizer helps plants accumulate vitamin C, resulting in improved taste and beneficial properties of fruits.

Agricola brand fertilizers are presented on the market in different formulations: in the form of a liquid concentrate, granules, and also in the form of sticks.

  • Liquid concentrate. By using liquid fertilizers, plants become stronger, more resistant to diseases and stress. It helps increase cell energy, is perfectly absorbed, and improves plant growth. Before use, the concentrate must be diluted 100-200 times.
  • Dry concentrate. This preparative form is suitable for feeding flowering ornamental crops growing both indoors and outdoors. The fertilizer is presented in the form of water-soluble granules, which are packaged in bags weighing 25 g. One bag is designed for 20 liters of water. Dry concentrate is excellent for vegetables, berries, and seedlings.
  • Sticks. This form of fertilizer is the easiest to use. One package contains 20 sticks. One stick is designed for one plant. The fertilizer stick is stuck next to the root system of the crop, thanks to which the plant receives full nutrition for 2 months, and at the same time protects the root system from rot.

Fertilizer Agricola - instructions for use

Fertilizing with Agricola can be applied both under the roots of the plant and with water when watering. Spraying the above-ground part of the crop is effective; in this case, nutrients are absorbed by all parts of the plant. This method helps accelerate growth, healthy development, and resistance to stressful situations. It can also be used on arid, saline, cold soils, where root feeding is difficult.

The rate of fertilizer consumption and the frequency of treatments depends on the type of plant. Based on the needs of agricultural crops, different types of Agricola brand fertilizer are available on the market. The solution prepared on the basis of Agricola is not recommended to be stored, so it must be used on the same day.

Types of Agricola fertilizer

Agricola for vegetable crops. There is a whole range of Agricola brand fertilizers that meet the needs of certain types of vegetable crops. So, if cabbage needs phosphorus, then the developers suggest feeding it with Agricola 1. To do this, dissolve 20 g of dry fertilizer in 10 liters of water. The first feeding is carried out 3 weeks after planting the seedlings in the ground. Then continue maintaining the same period of time.

Garlic and onions should be fed with Agricola 2. This fertilizer, saturated with nitrogen (11%), potassium (27%), phosphorus (11%), also contains magnesium and other elements necessary for the full development of crops. The instructions suggest diluting 25 g of the substance in 10 liters of water. The solution must be used 3 times per season with an interval of 10 days.

For nightshade crops, Agricola 3 is used. The fertilizer contains useful elements such as nitrogen (13%), phosphorus and potassium (20% each), as well as magnesium and other elements. The presence of magnesium allows the plant to properly absorb potassium, resulting in increased productivity and fruits acquiring a pleasant taste. The solution is prepared as follows: 25 g of the drug is diluted in 10 liters of water. 3 root feedings are carried out: the first - 15 days after planting the seedlings, then - in the phase of the beginning of the formation of ovaries, ending after 10 days. According to the instructions, 2 sprayings are required: 7 days after the first root feeding and another one after 10 days.

Carrots, beets, and radishes are fertilized with Agricola 4. It is enough to carry out 2-3 feedings. The latter must be carried out no later than 15 days before harvest.

For cucumbers, squash, and zucchini, “Agricola 5” is suitable, which contains azophoska. The solution is prepared in the same quantity as for other types of vegetables - 25 g per 10 liters of water. Frequency of application - 4-5 times.

In recent years, another type of fertilizer, Agricola Vegeta, has appeared, which is suitable for all vegetable crops. Consumption rate: 1 g per 10 liters of water. This fertilizer can even be used for spraying indoor ornamental plants.

“Agricola 7” is offered for garden, indoor plants, and balcony flowers. But it is better to fertilize flower seedlings with Agricola Forward. This will strengthen the root system of the sprouts and promote the growth of green mass.

Orchid lovers are offered a light fertilizer called Agricola Aqua. For replenishment, a solution is prepared at the rate of 5 ml of substance per 1 liter of water.

Farmers and gardeners use the drug "Agricola" for seedlings in accordance with the instructions. We will figure out whether it is effective, how safe and environmentally friendly it is, and whether it is worth using on healthy seedlings.

Let's talk about application for fruit trees, and

Release forms and description

Let's start with the release form of the Agricola fertilizer and its composition.

The composition of the fertilizer is presented the three most necessary elements, which plants require for growth, development and fruiting:

  • nitrogen (15%);
  • phosphorus (21%);
  • potassium (25%);
Depending on the purpose, the drug may contain additional microelements: copper, manganese, zinc, iron, boron and others.

Liquid concentrate


It is a concentrated preparation that is sold with a measuring bottle. The fertilizer should be diluted with water in a ratio of 1:100 or 1:200.

Dry substrate

The dry substrate is represented by granules, which can be either embedded in the ground or diluted in water and watered crops. This option is interesting because it is available in both 1-1.5 kg and 50-100 g packages. That is, if you need to fertilize several beds, then a small bag will be enough and you won’t have to spend extra money.

Fertilizer sticks

A package with sticks is suitable for quickly feeding small quantities. 1 pack contains 20 sticks, which is enough for 20 plants. You just need to stick a stick near the crop, and it will gradually enrich the soil and do its job. The effect of this form of release is more prolonged, but is only suitable for small plantings.

Important! The price of sticks approximately corresponds to 0.5 kg of dry substrate.


"Agricola" is used as a fertilizer for almost all crops, however, there are different release options, which have their own instructions. Therefore, next we will talk about the use of complex fertilizer for

For tomato, pepper, eggplant

For all nightshades, the third option for producing granules is used - “Agricola-3”. The fertilizer formula replaces what is needed to meet all the needs of the seedlings.

The composition is slightly different from the “standard” percentage main components:

  • nitrogen - 13%;
  • potassium - 20%;
  • phosphorus - 20%.
There is also a significant proportion of magnesium, which promotes the absorption of potassium in nightshade crops.

It is used as follows: 2.5 g of the substance is diluted in 1 liter of water and watered over the seedlings. Agricola should be used no earlier than 15 days after transplanting seedlings into open ground.

Important! Fertilizer should be applied exclusively at the root.

For carrots, beets, radishes

For these root crops, Agricola-4 is used, which can be used from the moment the crops are sowed. Processing is carried out in 3 stages:

  1. 3 weeks after the appearance of the first shoots. We dilute 12.5 g of granules in 10 liters of water and water or spray. This amount is enough for 10-17 square meters. m of crops.
  2. It is carried out 2-3 weeks after the first. We dilute 50 g in 10 liters of water and treat an area of ​​10-20 square meters. m.
  3. 2 weeks after the second treatment. The dosage and area are identical (50 g/1 l; 10-20 sq. m).

Important! For spraying, you need to use a larger amount of ready-made (diluted) fertilizer.


"Agricola" for roses has the ratio of the main elements of the NPK group in the following proportion: 16:18:24. Fertilizing not only makes flowering longer and more luxurious, but also prepares plants for winter or dormancy.

Method of application: in the spring, 20 g of granules per 1 square meter are embedded in the soil. m. After fertilizing, you need to carry out deep loosening. For indoor specimens, a root application of the solution (2.5 g per 1 liter) is suitable. Apply fertilizer no more than 4 times a month. During the dormant period (November to February), apply the solution once a month.

Material prepared by: Nadezhda Zimina, gardener with 24 years of experience, industrial engineer

Agricola fertilizer is recommended for use by both ordinary summer residents and venerable biologists. By the way, the name of this supplement is not an abbreviation. At the turn of the 14th-15th centuries AD, the chemist Georgy Agricola (translation of his surname from Latin - farmer) lived and worked, one of the first to begin studying the connections between the chemical composition of the soil and its fertility.

This fertilizer is produced by a domestic manufacturer, who has been improving formulas and expanding the range for 20 years. Agricola was created as a series of tuks adapted to the climatic conditions of central Russia. One of the advantages of this agrochemical is its low price - from 25 rubles. per package 50 g.

All types of Agricola fertilizer can be divided into two groups - the first is intended for flowering plants, the second - for garden plants.

The composition of fertilizers from the first group is aimed at unlocking the full potential of flowering plants. They are used for both annuals and perennials, as well as for indoor and decorative leaf forms, and are suitable for feeding flower seedlings.

The second group includes types of nutrient mixtures that are used to treat both individual plants and groups, and not always related to the same species. That is, these fertilizers can be considered conditionally universal.

Agricola release forms

Agricola is produced in various forms. Among the established ones are:

  • Liquid concentrate. Diluted in a ratio of 1:100, or 1:200 (see instructions), measuring cap included.
  • Dry granular substrate. A very compact fertilizer, the bag weighs only 20-50 g, and will even fit in a handbag. It is convenient to buy it on the way to the country. At the same time, from one bag you get at least two buckets of 10 liters of highly effective multi-component fertilizer.
  • Fertilizer sticks. Perhaps the most convenient of the “long-lasting” fertilizers. You just need to stick them into the ground near the plant within the root circle, and they will release useful substances into the soil until they are completely dissolved. The set includes 20 sticks, the package can be enough for 10 plants.

Agricola for vegetables

Agricola 2

Agricola 2 is designed for onions and garlic. As the manufacturer writes on the packaging, this is: “Plant favorite drink.” Indeed, it contains all the substances necessary for nutrition (NPK 11:11:27 + MgO + microelements), selected specifically for onions and garlic. To use, it is necessary to dilute this drug in water, maintaining a proportion of 25 g per 10 liters. This volume of liquid fertilizer should be enough for 25-30 square meters.

Agricola 3

Agricola 3 is an equivalent replacement for organic matter when feeding nightshades (tomatoes, peppers, eggplants). It contains 13% nitrogen, 20% phosphorus and 20% potassium, as well as magnesium and various trace elements. Magnesium, which is added to the standard azofoska composition, helps tomatoes absorb potassium (so that the fruits are large, strong and tasty), and is responsible for the formation of chlorophyll.

For tomatoes, Agricrola is used according to the instructions (25 g per 10 liters of water). Throughout the season, three horse feedings are carried out - the first two weeks after planting the seedlings, the second when the first ovaries begin to appear, the third 10 days after the first. Spraying “by leaf” is carried out for the first time a week after the first root feeding, the second time – 10 days after the first, but before the formation of the first ovaries.

Agricola 4

Agricola 4 for carrots, beets and radishes, a very inexpensive fertilizer, the price of a 50 g bag is in the range of 12-15 rubles. Plants are treated with this fertilizer 2-3 times per season, stopping use 14 days before harvest.

Agricola 5

Designed for cucumbers. Fertilizer based on azophosphate (NPK complex) contains three main elements - nitrogen, phosphorus, potassium, and also magnesium oxide - MgO. This composition provides balanced nutrition and increases productivity. If nitrogen and phosphorus are mainly responsible for growth and development, then potassium is an indispensable element for cucumbers during the formation of ovaries and fruiting, as it improves the taste of the finished product.

Agricola 5 is produced in the form of dry granules. To prepare the fertilizer, it must be diluted. To make a working solution, 25 g of fat are dissolved in 10 liters of water. For cucumbers, this nutrient mixture is used 4-5 times per season, depending on the level of soil fertility. It cannot be stored, so each time prepare the amount that you can use. Young cucumbers are fed for the first time after the appearance of 3 leaves, or a week after planting the seedlings in the ground. Ten days later, a second treatment is carried out, and so on, until the end of the growing season.

Agricola vegeta

In addition to specialized types, There is a universal fertilizer, Agricola vegeta. Suitable for all types of plants, both garden and vegetable, as well as flowers. Increases yield and prevents the accumulation of nitrates. Most often used for partial watering, it is diluted 1:10.

Popular types of Agricola for flowering plants

Agricola Aqua for yellowing leaves

Sometimes, to solve “spot” problems, a broad spectrum of fertilizer action is not needed. Then selective feeding comes to the rescue. At the beginning and middle of the growing season, leaves on plants may turn yellow only in the event of a lack of certain groups of nutrients, or, for the most common reason - lack of water. If everything is in order with watering, then urgent feeding is needed.

Agricola against yellowing of leaves acts quickly, the result is visible within a week. To use, you need to dissolve 1 cap (5 ml) in 1 liter of water and water the plants as usual. It is necessary to repeat feeding after a week to consolidate the results. Also, to quickly obtain a “cosmetic” effect, you can carry out foliar feeding by spraying the leaves with this composition.

Agricola 7

Fertilizer designed specifically for flowers. Contains 20% nitrogen (for rapid growth), 10% phosphorus (for flowers it is needed in smaller quantities than for vegetables). Agricola 7 can be used for garden, balcony and indoor plants. This fertilizer is environmentally friendly and does not contain heavy metal salts, which is especially important for home use.

Agricola for indoor and garden roses

The queen of the garden has always required special attention and care, so a separate fertilizer was developed for her. In it, the balance of substances is shifted towards potassium (NPK 16:18:24 + 0.5% MgO). After using Agricola, roses bloom much more luxuriantly and longer; garden specimens go into winter strong and prepared.

Agricola Aqua for indoor orchids

A very light fertilizer, matching the flowers for which it was created. The NPK complex here is only 4:5:6. Some humates have been added to it. Orchids are capricious plants and require very careful treatment, so the application rate (5 ml per 1 liter of water) cannot be exceeded. Fertilizing is carried out once every 10 days, until the plants are completely restored. By the way, you can use Agricola hydrogel for planting and transplanting them. You can also simply sprinkle these balls on top of the soil to maintain moisture in flower pots.

Video: using Agricola for flowers

The price for boomstarter participants is about $50, which is approximately two times lower than purchasing the game in the USA or Europe.

"Agricola" is highly respected among fans of Euro games. I think of myself as a table drinker of balanced tastes, equally respecting both Euro and American, but one fine day Agricola found its way into my collection. This is all because of the agricultural theme, which I found interesting, and the significant number of components in the box. I like how the game presents the idea of ​​​​developing your farm, it’s nice to see how the fruits of my labors produce results, and it’s nice to feel proud of yourself at the end of the game. This is good for all city planning strategies, and a game about building a farm is no exception.

However, some people do not like Agricola due to the tense placement of workers and the fact that more attention needs to be paid to feeding relatives than to organizing the farm. Point penalties do not help the situation either, as they force you to develop your farm in all directions instead of focusing on one thing. Well, here's a box of Kaverna, a game that could be called Agricola 2.0. Its rules are more well-trained, there is less tension and more opportunities. Will we use it to replace Argicola or will we play both?

The donkey in the picture asks: “Have you seen my friend Ed?.. Oh no, how could you?!”

If you know how to play Agricola, then much of the new game will seem familiar to you. You have 12 rounds and, depending on the number of players, a specific set of action slots on which you can place gnome workers. With each round, a new action becomes available in the game. As with all Euro games, your goal is to score the most victory points. Your family lives in a cave, furnishing and expanding it. Outside the cave you run an ever-expanding farm, herding animals and growing food for the dwarves. Yes, yes, feeding is with us again, but everything is not as bad as you might think.

On the field you can see various funny little things and a useful table for turning goods into food in the lower right corner

Players take turns, placing one worker on one of the action cells, thereby collecting resources, breaking up pastures, cutting down forest, equipping caverns with rooms and mines, etc. If another player occupies a cell that you yourself wanted to occupy, - suck it up and choose something else. As the game progresses, you will have more animals, fields and children.

The field with action cells is made up of several tablets depending on the number of players. There's plenty to choose from

At the end of several rounds, the harvest occurs and you have to feed your family. To do this, you slaughter animals or prepare ripened vegetables and grains. If you fail to find food for each gnome, you will receive negative points at the end of the game. Not all harvests are created equal. Sometimes it may not exist at all, sometimes it may be shortened, and sometimes you will have to choose which step of it - animal husbandry or field work - to skip.

As in Agricola, the cards with action spaces are randomly sorted into stages. Only there are not 14 rounds, but 12.

In addition to plowing fields and building pastures outside the cave, you will equip your home cave with room and mine tokens. The game has a huge selection of different rooms that bring resources, additional victory points when certain conditions are met, and living spaces for new gnomes. Knowing these spaces will be an important part of your strategy. One of the innovations of the game is forays, thanks to which the dwarves go in search of adventure. True, the gnome must first forge a weapon by spending ore on the corresponding action cell. Depending on the strength of the forged weapon, the gnome returns from the foray with various resources and food obtained. After each foray, the gnome’s weapons improve, and someday, when he goes on another campaign, he will be able to cut down a forest, deepen a cave, and even arrange a room.

Hints on this or that part of the game are easy to understand and extremely useful

Despite these tips, I still managed to misinterpret the rules of animal breeding and made a mistake that I urge you not to repeat. You get ONE new animal if you have AT LEAST two animals of the same type. This is not the same as "get one animal for EVERY two animals"! Believe me, it will be very sad if you make a mistake and your animals begin to multiply like rabbits. The game continues to give you more and more options to choose from until it ends with the victory of one of the players - the one who, as you already know, has the most victory points.

Solving the food problem

One of the main complaints about Agricola was that feeding the family was so difficult and confusing that it became the main focus of the entire game. In Cavern, everything is completely different and is largely determined by the strategy you choose. Almost every product can be turned into food at any time in the game - a convenient conversion table will always tell you at what rate. True, for some reason you can’t eat dogs in the game... however, you don’t joke with such things.

Tokens with gold, food and weapons. Personally, I don't like food tokens, so I use wooden chicken, fish, and bread loaf tokens.

You still have to remember about feeding, but now you don’t have to focus on it so much, you can fully enjoy building a farm without having to purchase stoves in advance, as was the case in Agricola. In fact, I remember only one game in which I had difficulty finding food and had to literally scrape through the last supplies, but then I decided to try the strategy of mass family planning. In an earlier game I had so many gnomes that I didn't need to think about farming at all. It was a good strategy, but more subtle.

Solving the problem with glasses

The second popular complaint about Agricola concerns the point system, due to which you have to develop the farm in all directions, otherwise negative points significantly reduce your chances of winning. For me, this is the most unpleasant moment in the game; I don’t think the problem with feeding is that bad. In Cavern, however, you can also get negative points for unused lands and a lack of animal types - but that’s all. However, here all the penalties are more than compensated by the disappearance of the “Agricolan” restriction on development, when, starting from a certain point, your further specialization in one direction ceases to bring tangible benefits. In “Kaverna” you can do what you like. If you think that the main task of a gnome on earth is to plant the longest vegetable bed in the world, no problem. Literally everything brings you victory points: grain, vegetables, dogs, cows, donkeys, pastures, mines, shafts, rubies, gold, gnomes. In fact, the only thing that doesn't give you points is the ore you get from the mines. However, the game provides a whole host of opportunities to trade it for something else, as well as opportunities to get it, unless not getting it is part of your strategy.

Stress relief... for better or for worse

As a result of these two major changes, the game has become less stressful for the player. Now it plays differently from Agricola, and if you loved Agricola precisely for its tension, Cavern will seem easier to you. Of course, you have to constantly compete for action spaces (much like, according to rumors, in the game Le Havre, which I haven’t played yet, but really want to), but your gnome will always have somewhere to go, even if it’s new the place will not be as profitable as you wanted. It’s very rare that your opponents actually manage to outrun you. The rules of Cavern are easier to understand and clearer than those of Agricola, but you still have a lot of options to consider as you play. Agricola had fewer action slots, but with all those upgrade and activity cards, the player had a wide range of options that could be overwhelming for a new player. It’s the same story with Kaverna. It doesn't have cards, but it does have more action spaces and just a TON of all kinds of development tokens. My advice is to completely ignore anything that doesn't fit into your intended strategy from the start and just go with the flow. This way your eyes won’t run wild, and you’ll be able to try something new in every game.

A myriad of tokens, but these are only 2 tablets out of 4

Cornucopia

If we talk about components, then there are both positive and negative aspects. All the boards and tokens look very good: colorful, nicely and clearly illustrated. The chips are high-quality thick wooden figures, even larger in size than in Agricola. But guys, there are just a LOT of them. No, really. If you're wondering why the game costs £60, here's the answer. The game has 7 personal boards, several boards for storing tokens (these tokens are already drawn on them, so you always know which one goes where), a bunch of boards with action spaces that change depending on the number of players, and exactly one million wooden resource tokens . Oh yes, I almost forgot about the tokens for fields, mines, pastures and caverns.

There are a great variety of these tokens in the game - believe me, you can’t do without an organizer!

It's absolutely incredible how much stuff is crammed into the box! You'll definitely find the component bags that come with the game useful. I myself use the box and chips from the Deluxe Euro Token Box, however, it’s not very convenient to fish them out of it... The only components that I can find fault with are the gnomes, which were again made into disks. Compared to the rest of the chips represented by the corresponding figures, they look ridiculous. I had to replace my gnomes with farmer figures. But in general, taking into account the game’s package, we can say with complete confidence that its cost is justified. I don’t remember if “Agricola” was ever released with resource cubes, my version already had animal tokens, and I replaced the remaining components with tokens from the deluxe set, but in “Cavern” there is not even a hint of cubes, which deserves special praise, because This is quite unusual for a Euro resource management game.

My Deluxe Euro Token Box, reliable and effective, but not very convenient if you have thick fingers

Each round in Cavern, you have to update about 75% of the action cells, which produce various resources at varying rates. That is, each time more and more resources are added to the playing field. Once you get the hang of it, it doesn't take much time, but for me, every time I pull a new chip out of the Deluxe Box is a pain! It’s tempting to break the box and return to bags and plates, but think for yourself how to speed up this process. This is just a measly handful of chips, and there are a hell of a lot of them in the game. But, you must admit, this is much better than cubes! As for playing time, if you have a small number of people, it's not so bad. I tried playing alone (it was surprisingly good), with 2, 3, 4 and 5 players. With 4 or less players the game was quite comfortable. The five of us already felt a lack of free space, and cells with resources took much longer to update, although the organizer partially helped solve this problem. And the game for five was not the fastest. I don’t even want to try to play “Caverna” with six or seven players. Firstly, I don’t know what pub you can find such a long table in, and secondly, this hassle with chips can become simply unbearable.

Verdict... and question

Despite all my gripes, this is a fantastic game! There is so much you can do in it and you can achieve victory in such different ways that each game is completely unusual. You're decorating your home and it's really fun. By the end of the game, your board is filled with all sorts of "farming" and "cave" tokens, animals and food, and you can easily make sure that it is unique and not similar to other players' boards. You are free to develop in any direction you choose; you will notice that nothing bad will happen if you do not have the maximum number of workers (another stone for Agricola’s garden).

The theme of building a farm and developing a cave immerses you completely, you don’t notice how the moves flow, in some ways “Cavern” is reminiscent of the board version of the computer game Harvest Moon. In a game with many participants, this feeling can be lost, so I recommend not playing with more than five players. Well, we also need to find some way to easily sort and store components, without which you will get nowhere by the middle of the game.

Sorry, the quality of the photo is not so good. But, as you can see, you have to think about how to organize the playing space

Managing resources is not that easy, and the variety of options can be confusing for newbies. However, the basic rules are learned better than in Agricola, and a simplified system of feeding and scoring plays an important role here. Agricola veterans may complain about the disappearance of the cards, but the development tokens that replaced them provide just as many options, and you no longer have to spend a lot of time selecting cards before starting the game. By the way, don’t think that since the rules have been simplified the game has become simple, no, it’s still a serious Euro game, just a little different than Agricola. One game is tougher, the other has more room for creativity.

But there is, however, a question. Like Doctor Who, I tried to avoid him until the last moment, and now that moment has arrived. The same thing happened with Eldritch Horror, so everything is doubly serious.

Can we say that “Cavern. Are Cave Farmers better than Agricola? And if so, is it worth throwing out Agricola?

These two games are similar in many ways, but there are also fundamental differences between them. “Agricola” is more intense and difficult, and it is tightly tied to feeding and uniform development. “Cavern” gives the player more opportunities and plays more relaxed; feeding in it is a minor matter, not the main thing. Expeditions are also a good innovation, but they are only one of the possible ways of development. Losing a needed action slot to another player no longer cripples your strategy, and making a mistake early in the game no longer wastes the next 2+ hours.

Upgrade/occupation cards have been replaced by amenities tokens - both fit well into the gameplay and I like equally. My only complaint about the cards is that, even despite the choice of cards before the start of the game, during the game process you can still end up with unnecessary cards or cards that do not really help the development of the chosen strategy, so it depends on your luck. With tokens, you have at least access to each of them. However, some cards, especially in the I and E decks of the basic Agricola, provided for more interaction and confrontation between players. However, I’m sure that this will also appear in Cavern someday, along with new arrangement tokens.

I like both games - for different things. But, if you have to choose, I will say that... “Caverna” is better than “Agricola”. The production process in the game is excellent and much more streamlined, and the player has a wide field of choice of activities from the very beginning. If I only have Agricola, I'll be happy to play it. But if I also have “Cavern”, then there are no options; of the two, I will always lay out “Cavern”. Yes, you have to tinker with all these tokens and chips, but we saw this in Agricola and in all Euro-games.

Should I get rid of Agricola? This question is even more difficult. I like this game, but many people like the lack of stress in Cavern more. And me too. Some would say that Agricola has more interaction between players, but I would argue that this is highly dependent on the specific cards, and those mostly just oblige you to give them to other players. No, that's great, but it's hardly a good reason to leave Agricola. Moreover, not all cards are equally useful, so sometimes a good game requires a wide smile of fortune.

My main gripe with Agricola is the scoring. You are FORCED to develop your farm evenly, you cannot choose a narrow specialization for yourself, and this just kills me. "Cavern" allows you to do whatever you want, and even getting negative points does not greatly reduce your final result. I was convinced of this in the very first game with friends, turning my farm into a sheep paradise. I didn't raise any other animals, just planted some fields and set up a cave so that it would bring even more points for sheep. I won by 3 points, but I won.

For some time I thought that it would be okay if Agricola remained in the collection, but the more games passed through my hands and the more space I needed for new products, the clearer the need became to gather my will into a fist and get rid of it. Agricola is not a bad game, I really like it, and I am not a supporter of the “cult of nova”. However, for me personally, the main changes that turned it into Cavern were very important, and, among other things, I can now play it with beginners. So if you don't have either of these games, stick with Cavern, because it definitely doesn't make sense to buy both games.

However, if you are not sure, try each game and decide which you like best. You can't go wrong with a blind buy of Caverna - it's amazing. But if you wish, you can easily find people in local gaming clubs who have “Agricola” and/or “Caverna”, and you can form an opinion for yourself.

Mineral fertilizers have become a part of our lives. They are used in fields, gardens and vegetable gardens; you cannot do without them, even when growing seedlings or indoor flowers. "Agricola" is a series of complex mineral fertilizers that are used for growing berries, vegetables, and flowers. They are distinguished by their environmental friendliness and exceptional ease of use.

Agricola soluble fertilizers are distinguished by their high efficiency, environmental friendliness, and wide range of application. With their help, you can increase the yield of vegetables and berries, and even improve the quality of the fruit. After using this drug, ornamental flowering plants form more inflorescences and lengthen the flowering period. Widespread distribution is facilitated by convenient forms of release of the drug. You can buy a liquid concentrate, which is diluted 100 or 200 times according to the instructions before use. Its use makes plants stronger, increases resistance to diseases, and resistance to sudden cold or drought. It increases cell energy, is completely absorbed, and stimulates plant growth.

It is very successfully used for flowering ornamental crops outdoors and indoors. The dry concentrate is sold in the form of granules, packaged in small bags (20–25 g), each of which can provide at least 20 liters of liquid fertilizer. These fertilizers are used to increase the yield of vegetable and berry crops and for growing seedlings. Dry fertilizers have an unlimited shelf life.

It is easiest to use fertilizers that come in stick form. 20 sticks of one package are designed for 20 plants. It is enough to stick them into the ground next to the root system and for 2 months the plant will receive the necessary nutrition. In addition, the use of this fertilizer becomes an excellent prevention of root rot. "Agricola" does not contain chlorine, does not affect the acidity of the soil, and prevents the accumulation of nitrates by plants. Fertilizers can be applied under the roots by simply watering flowers or vegetables, or you can spray the above-ground part - the components of the drug are completely absorbed by all parts of the plants. Foliar feeding stimulates the growth of greenery, makes it stronger, and increases resistance to diseases, pests, and unfavorable environmental factors.

In some types of soil, it can be very difficult for plants to absorb any beneficial substances; saline, overdried or cold soils do not help, but rather prevent the roots from absorbing nutrients. In such cases, nutrition through stems and leaves becomes very important. Fertilizer promotes the accumulation of vitamin C, and this increases the taste and beneficial properties of the fruit.

Agricola for vegetables

The manufacturer has created many varieties of its products based on the needs of different crops: there are separate preparations for nightshades, cruciferous plants, pumpkins, ornamental plants, and for indoor or outdoor flowers. For example, cabbage requires a lot of phosphorus, and carrots need more potassium, while seedlings need nitrogen most of all, because they need to grow actively. It is recommended to feed cabbage with Agricola 1. 20 g of the substance should be diluted with a bucket of water, applied for the first time 2 weeks after planting, then continued at the same interval.

Agricola 2 fertilizer is produced for garlic and onions. In addition to 11% nitrogen, 11% phosphorus and 27% potassium, it contains magnesium and other elements. According to the instructions, 25 g of the substance is diluted with 10 liters of water, used 3 times per season with a 10-day interval. In Agricola 3 the percentage of main elements is different: nitrogen - 13%, phosphorus - 20%, potassium - 20%. It also contains magnesium and other necessary elements. This fertilizer option is designed for tomatoes, peppers, and eggplants.

Magnesium promotes the proper absorption of potassium so that the fruits grow large and tasty. For tomatoes, 25 g of the drug is diluted with 10 liters of water, 3 root feedings are carried out: start 2 weeks after planting the seedlings, continue with the beginning of the formation of ovaries, end after 10 days. The instructions recommend 2 sprayings - a week after the first root feeding and another one after 10 days.

Carrots, beets, radishes are fertilized 2-3 times with Agricola 4. Fertilizing should be stopped 2 weeks before harvest. All root crops can be fed with the same fertilizer 3 times, starting from the very time the seeds are planted. Cucumbers, zucchini, and squash happily consume Agricola 5, created on the basis of azophoska. As elsewhere, nitrogen and phosphorus take care of growth and timely development, and potassium and magnesium help form ovaries and high-quality fruits. For cucumbers, 25 g of the substance is dissolved in 10 liters of water, and fertilizing is applied 4-5 times. The solution cannot be stored, so it must be prepared exactly for 1 use.

"Agricola 6" is used specifically for vegetable seedlings. To get a strong, healthy plant, the seedlings are watered and sprayed with a nutrient solution.

There is also a truly universal fertilizer “Agricola Vegeta”; it can be used to feed all plants in general. Thanks to it, garden, vegetable and ornamental crops will grow healthy, beautiful, increase yield and delight their owners with their appearance. Most often, plants are watered with it, dissolving 1 g in 10 liters of water. It is suitable for spraying indoor flowers.

Video “Feeding seedlings”

Video review of one type of seedling fertilizer.

Fertilizer for flowering plants

Garden, indoor, and balcony flowering crops can be fertilized with Agricola 7. It helps increase buds and lengthens the flowering period. Although there will be no harm if decorative flowering plants are watered or sprayed with “Vegeta” - it will also give a good result. There is a special composition for roses. It can be used for garden and indoor flowers. It contains the most potassium, which will help them not only bloom beautifully all season long, but also make it easier to endure the winter.

The creators of this “Agricola” seem to have set out to create a universal fertilizer so that summer residents and amateur gardeners would not have a headache from the difficult choice of fertilizers for their pets. They probably succeeded. They created a preparation that can be used on any soil, in any climatic conditions, for all types of plants. You just need to carefully read the instructions on the package. Manufacturers claim that the absence of chlorine and heavy metals, along with the non-accumulation of nitrates, makes their product completely harmless. 15 years of presence on the market, increasing sales volumes force us to agree with them.

Means for flowers

Agricola Forward is perfect for seedlings of flowers and vegetables. It helps young plants form a strong root system and quickly grow green mass. Can be used for seedlings in closed ground, on a windowsill, or in a garden under a film. But “Agricola Fantasy” is intended specifically for indoor plants. It helps to enlarge peduncles, increase flowers and lengthen the duration of flowering.

The use of Agricola 7 for flowers shows good results. It contains 20% nitrogen and 10% phosphorus, which ensure constant green growth and luxurious flowering. Indoor orchids are fed with a very light fertilizer “Agricola Aqua”, it is diluted as follows: for 1 liter of water - only 5 ml of the substance. You cannot exceed the norm so as not to harm these delicate creatures.

Video “Review of fertilizer for home flowers”

Video review of fertilizer for home flowers.

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